![]() ![]() The total number of bitmap effects required is 1200, which represents a 50% increase in bitmap count. ![]() However, the storms were altered to use only 20 bitmap effects. Thus, there are 800 bitmap effects in a nebula. Each storm requires 40 bitmaps to render. In the stock game, each nebula system is composed of 20 storms. The FQM storms have fewer bitmaps, but they are rendered larger to smooth them out and make them more nebulous looking. This results in far more bitmap effects being rendered on-screen at once. How can I fix this?Īs part of making them look good, we had to increase the amount of storm objects in nebula systems. Nebula systems cause my frame rates to grind to a halt. Now when you start up Balance Mod, you will have the latest FQM updates included.Change the Amount 1 Formula values from 7 to 5. Find Abilities 17 and 18 of the Normal Planet entry. #SPACE EMPIRES 5 MODS MOD#Open Data\StellarAbilityTypes.txt in the Balance Mod folder.
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